The PALETTE XLD archive holds color data for 54 palettes. Each subfile is 576 bytes long, storing 192 colors in RGB format in itself. There is also PALETTE.000, storing 64 static colors.
Subfiles[]
ID | Image | Used for |
---|---|---|
1 | jungle 2D maps (Nakiridaani) | |
2 | forest 2D maps (Gratogel, Maini) | |
3 | Iskai city 3D maps | |
4 | desert 2D maps (Umajo) | |
5 | Canto's House 2D map | |
6 | Iskai house 2D maps | |
7 | Toronto 3D maps | |
8 | Toronto 3D map 152 | |
9 | human house 2D maps (Gratogel and Maini houses) | |
10 | same as 9 | |
11 | 2D maps? | |
13 | human dungeon 3D maps | |
14 | test 3D map 105 | |
15 | Iskai dungeon 3D maps | |
16 | Khamulon 2D maps | |
18 | Khamulon 3D maps | |
19 | inventory view | |
20 | Iskai cellar 2D maps | |
21 | ||
22 | gray cavern 3D maps | |
23 | grassland test combat background 1 | |
24 | Khamulon test combat background 2 | |
25 | Beloveno map | |
26 | Toronto 2D maps | |
27 | Umajo desert combat background 3 | |
28 | Umajo house 2D maps | |
29 | dead Argim's place map 164 | |
30 | yellow cavern 3D maps | |
31 | ||
32 | human dungeon combat background 4 | |
33 | human dungeon combat background 5 | |
34 | human dungeon combat background 6 | |
35 | Khamulon combat background 7 | |
36 | Iskai combat background 8 | |
37 | cavern combat background 9 | |
38 | Toronto combat background 10 | |
39 | Argim's combat background 11 | |
40 | forest combat background 12 | |
41 | city night combat background 13 | |
42 | city day combat background 14 | |
43 | jungle combat background 15 | |
44 | Umajo savanna combat background 16 | |
45 | Island of Peace 2D map | |
46 | ||
47 | jungle/forest night 2D maps? | |
48 | desert night 2D maps (Umajo) (from 4) | |
49 | Beloveno night 3D map (from 25) | |
50 | ||
51 | Umajo-Kenta 3D map | |
52 | Umajo night combat background 17 | |
53 | forest night combat background 18 | |
54 | jungle night combat background 19 | |
55 | Iskai city night 3D maps | |
56 | overgrown Toronto 2D map 174 |